Your cursor is the weapon and the slimes are endless.
But the numbers MUST. GO. UP.

Slay. Upgrade. Repeat!

Slay the Slime is an incremental game about the power fantasy of slaying thousands of slimes with the power of your cursor. Clear waves of enemies, unlock crazy upgrades, discover unique slime effects, and build chain reactions and combos so powerful the screen will barely keep up.

As you progress, unlock a class. Become a powerful mage or maybe a hard-hitting monk. Then convert all your training and upgrades into slime slaying madness :D

How does it work?

  • Hover to attack enemies automatically.
  • Rounds are short experiences - try farming gold until time runs out
  • Grab an upgrade or two after a round and come back stronger

Full game features

  • 180+ upgrade nodes to explore in the skill tree
  • 4 classes to pick from, with unique mechanics
  • New enemy types, from new unique slimes to powerful demons, each with unique mechanics
  • Multiple game modes, including Journey Mode, where you beat individual stages and aim for multiple goals
  • A fast-paced experienced that will leave you feeling pretty satisfied :)


Published 11 hours ago
StatusIn development
PlatformsHTML5
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorEd Rocha
GenreSimulation
Made withUnity
TagsFantasy, Idle, Incremental, Relaxing, Short, Singleplayer, skill-tree, Slime, Superpowers, upgrades
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Download

Download
MacOS 56 MB
Download
Windows 56 MB

Comments

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(+1)

really interesting idea and fun

Thank you mate <3

Strong feel and aesthetics. Leveling up didn't seem to do anything and not having any options for building towards a particular strategy left it feeling a bit hollow after the early game.

Please, please include a way to toggle off or reduce the screenshake. As enemy density went up it became nauseating and I couldn't look at the screen.

Thanks a bunch! I'm aiming for a 'numbers go up' chill game where you just enjoy the ride of feeling powerful

There's already a toggle for screenshake on the web version and I'm updating the Windows/MacOS versions to have it too. I agree it's a little too agressive late game!

(+1)

very fun

Thanks! So happy you found it fun :)

(+2)

Cool game, It makes me want to try the full game and experiments with builds. Well done!

Thank you so much <3
Do you think it could scale well for a 2~3 hour experience? More slime types, upgrades, NPCs, and maps!